Shaping what gets built
I turn unclear needs into a clear product direction, helping teams decide what matters, what to build and what to leave out.
I work from the first product question through to the interface people use — shaping the direction, designing the experience and shipping production code.
How I work
I turn unclear needs into a clear product direction, helping teams decide what matters, what to build and what to leave out.
I work through flows, interactions and interface details to make complex products feel clear and easy to use.
I've spent years shipping interfaces in production codebases. I build alongside engineers, carrying design decisions through to the working product.
I stay close to the product as it comes together, working through edge cases and refining the details that make it feel finished.
Where I've done it
Multiverse, Eduflow, Shine.
Multiverse
Senior Product Designer
2023 — present
Eduflow
Senior Product Designer & Project Manager
2018 — 2023 · acquired by Multiverse
Shine
Product Manager · Lead Product Designer
2016 — 2018
More than a decade in startups has taught me to connect product decisions with the details of design and implementation. I've worked as both a designer and a product manager, with hands-on building as a consistent part of my work.
Contact